Surface Pro for OpenGL and Unity Development

Discussion in 'Microsoft Surface Pro' started by michael075i, May 28, 2016.

  1. michael075i

    michael075i New Member

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    Hello, i would like to buy a surface pro device for developing opengl and unity when i am mobile. In general i am programing in C/C++ and Java via Visual Studio 2013 and Eclipse. So my choice is one of the following two devices:
    1. Surface Pro 3 i5/128GB/4GB RAM
    2. Surface Pro 4 i5/128GB/4GB RAM

    Therefore i have the following questions:
    1. Is it in general possible to develop OpenGL onto a surface pro device ?
    2. If YES, which one should i buy ?
    3. What OpenGL versions do the two Surfaces provide ?
    4. How much time does the compile process need?

    Thank you in advance for helps

    Greetings

    Mike
     
  2. leeshor

    leeshor Well-Known Member

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  3. michael075i

    michael075i New Member

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    Thank you for the your reply, but i don't want to buy a laptop cause i have one. But on travel i want to have a small device,
    so i thought about the surface pro. I will check this link you posted.
     

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